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Hello!

I'm Thomas Ruiz, a passionate Game Developer, Educator, and Creative Mind. 🎮

My journey in the world of games began at an early age, and ever since, my love for gaming has only grown stronger. Games have always been more than just entertainment for me; they are a powerful medium that can spark curiosity, foster creativity, and create meaningful connections.
As a Game Developer, I have had the incredible opportunity to work on various gaming projects, from strategy RPGs to immersive virtual reality experiences. Each project has been a thrilling adventure, where I get to blend my technical skills with my passion for storytelling and gameplay mechanics.

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+1 (530) 906-4709

My Projects

Board of the Kings is a unique, in-development strategy RPG based on Chess, but with a twist! Each piece has their own unique personality, can gain experience, and most excitingly, develop abilities that radically change how the game of Chess plays!

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I worked as a C# programmer on a multi-disciplinary team to create interactive modules for use in medical education using the Unity game engine

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Hidden Harmony

Hidden Harmony is an experimental, meditative music game which I worked on as a programmer. Explore the world to expand your musical toolbox, and compose to bring the world back to life.

I programmed and help developed Light Mynd's educational VR/AR prototype based around wearable technologies for the purpose of teaching stress and breathing techniques to children.

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inspired by the mkultra experiments, window pane is a psychedelic Vr game in which I acted as designer and writer. 

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experience a mind bending and metaphorical story where reality is fluid and your own perceptions can not be trusted

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The Light

A short  browser based  experiment in diagetic gameplay.

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Designed and 

partially programmed

by me.

Lovecraftian Brawl

A short card game I made based off of the Cthulhu Mythos where players play as various deities from the mythology to control earth. Click the link below to see the art I created for the project! 

Dark Messiah: Kicking it Old School 

A board game I made for with several peers as a humorous adaptation/homage to the video game Dark Messiah. Play primarily revolves around kicking people into fire. Click below to see the rulebook!

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